Stefan

Feb 2020 - Aug 2020 • 6 mos

About this project

Stefan is a 2D procedurally generated sandbox developed with Unity Game Engine.

Gameplay

Stefan's gameplay is reminiscent of titles like Terraria and Minecraft. While it features an ultimate objective, the core experience revolves around sandbox survival, where players mine their surroundings to build and craft.

Crafting

Crafting in Stefan is straightforward, with items divided into three categories: General, Tools, and Potions. General items include essentials like blocks and walls, Tools enhance your interaction with the environment, and Potions provide player enhancements. To craft, ensure you have the necessary materials, then simply press the craft button.